photosphere toon shaded with freestyle strokes

Klick on the top image to visit the google phototsphere.
Finally I packed the complete toon render setup into a immersive photosphere. The problem that was to solve was that freestyle doesn’t support panoramic cams – especially equirectangular. The solution was to create 6 renders (cube projection) with freestyle applied and create an equirectangular render in a second step from that with the prerendered cubes.

It seems that we have accomplished a sufficient quality. Next step is to add a sterescopic sphere like we did with the low quality render before.

Here is the complete photosphere as equirectangular image of 4096×2048:
full photosphere rendering toon rendered with freestyle strokes